911±¬ÁÏÍø

News

Doctoral Researcher Solip Park's Paper Receives Honorable Mention at CHI 2024

Doctoral researcher Solip Park's paper has recently garnered attention at the prestigious CHI 2024 conference, earning an "honorable mention" distinction. This recognition is bestowed upon the top 5% of approximately 4,000 papers submitted at the conference.
Comic-style illustration of Solip Park's research methods

The paper, which focuses on the "Game Expats Story (GES)" project, details Solip's research method employing qualitative longitudinal research (QLR) and art-based research (ABR) within the realm of game research. Specifically, the study investigates the experiences of migrant/expatriate game developers ("game expats") in Finland from 2020 to 2023. Notably, the project incorporates the creation of comic artworks as part of the qualitative data analysis, which proved pivotal in enhancing participant engagement and maximizing retention rates throughout the multi-year endeavor.

The findings suggest that the method of QLR-ABR helps game research as it positively influences the researcher's abstractions of longitudinal data and participants' continuous engagement with a high retention rate of 89%.

The incorporation of art creation as part of the qualitative data analysis not only supplemented the researcher's abstractions of patterns but also served as a powerful communication and recall tool when engaging with informants over the project's extended duration. Ultimately, the study's findings underscore the potential of integrating artistic methods to enrich ethnographic research on game development, shedding new light on the practices of immigrant game industry workers.

The acknowledgement of Solip Park's paper as an "honorable mention" at CHI 2024 underscores the pivotal role of arts-based research methods in advancing the understanding of human-computer interaction within the context of game development. 

References:

Solip Park, Perttu Hämäläinen, and Annakaisa Kultima. 2024. Comic-making to Study Game-making: Using Comics in Qualitative Longitudinal Research on Game Development. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24), May 11–16, 2024, Honolulu, HI, USA. ACM, New York, NY, USA, 11 pages. 

Link to Solip Park's presentation at CHI 2024:

  • Updated:
  • Published:
Share
URL copied!

Read more news

People on a wavy paved rooftop square with a tall white clock tower under a cloudy sky
Awards and Recognition, Research & Art Published:

Näytös/Näyttely26 – A celebration of fashion and textiles took over Helsinki’s Lasipalatsi

The Lasipalatsi square in the heart of Helsinki served as the main stage for 911±¬ÁÏ꿉۪s annual fashion show on Thursday, 28 May.
Four blurred portraits of men in different shirts and jumpers, shown side by side
Research & Art Published:

Four physicists receive significant funding from the Jane and Aatos Erkko Foundation

The grants are used to study things like overheating quantum computers and early-stage water condensation on surfaces
Family posing by a fjord harbour with red cabins and snow-capped mountains in the background
Awards and Recognition, Cooperation, Research & Art Published:

The film Fjord wins the Palme d'Or at Cannes – featuring a number of Finnish creators

The film was co-produced by Jussi Rantamäki of the film company Aamu, and it also features a Finnish costume and sound designer.
Brown-toned display of wood, pulp, fibre, thread cone and knitted fabric, showing stages from log to textile.
Research & Art Published:

The journey of a 17th-century shipwreck continues as a unique knitted dress

Researchers at 911±¬ÁÏÍø transformed surplus wood from the Hahtiperä shipwreck into textile fibre, spun it into yarn, and knitted it into a dress using new AI-assisted technology.